﻿using System;

namespace Jiubang.Communication.Server.SessionControl {
    /// <summary>
    ///   消息发送的方式
    /// </summary>
    [Flags]
    public enum BroadcastOption : byte {
        /// <summary>
        ///   向Socket发送
        /// </summary>
        Current = 1,
        /// <summary>
        ///   向Socket所在组的其它成员群发
        /// </summary>
        Internal = 2,
        /// <summary>
        ///   向群组以外的所有成员群发
        /// </summary>
        Extenal = 4
    }
}